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Exemplar

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Exemplar

A platform and learning model that helps build stronger teamwork and encourage positive contribution through communication roleplaying

 
 

  • MISSION - Design a solution to improve team performance and counter negative disruptive behaviors in competitive esports by encouraging players to engage in positive team communication and coordination

  • TIMEFRAME - Summer 2019 to post-summer 2020 [duration of thesis course]

  • CONTEXT - Independent Design Engineering Project: capstone thesis project for the Master in Design Engineering program at Harvard University


 
 
 

Exemplar is an on-going project, and this page will be updated with progress. Thank you for your patience!

Meanwhile, check out the teaser video, process images, and pitch deck below, and feel free to reach out with any question.

 
 
 
Mind map of the domain of disruptive gameplay (with intervention approaches - Post-It’s in blue - added on later).

Mind map of the domain of disruptive gameplay (with intervention approaches - Post-It’s in blue - added on later).

Friends playtesting an early analog version of a game simulating how player rage spreads in a match environment.

Friends playtesting an early analog version of a game simulating how player rage spreads in a match environment.

Presentation slide with flow diagram of what occurs during an incident of disruption and how it reinforces toxicity.

Presentation slide with flow diagram of what occurs during an incident of disruption and how it reinforces toxicity.

Presentation slide with player journey map through one online match, with circles sizes matching level of frustration.

Presentation slide with player journey map through one online match, with circles sizes matching level of frustration.

Presentation slide with broad overview of the intervention model of Exemplar before and after a match.

Presentation slide with broad overview of the intervention model of Exemplar before and after a match.

Presentation slide with plan of two-phased deployment of the Exemplar platform.

Presentation slide with plan of two-phased deployment of the Exemplar platform.

Early UI mock-up of the welcome / base camp page with the left-hand navigation panel expanded.

Early UI mock-up of the welcome / base camp page with the left-hand navigation panel expanded.

Early UI mock-up of available teambuilding minigames and exercise sets.

Early UI mock-up of available teambuilding minigames and exercise sets.

UI design of the Exemplar world (campsite shown), with the navigation panel expanded to show player info.

UI design of the Exemplar world (campsite shown), with the navigation panel expanded to show player info.

UI design of a team reflection conversation occurring at the campsite.

UI design of a team reflection conversation occurring at the campsite.

UI of players being delegated team-oriented roles (through conversation with an NPC) just prior to entering an esports match.

UI of players being delegated team-oriented roles (through conversation with an NPC) just prior to entering an esports match.


Draft pitch deck of project in conversations with industry.